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Game Asset Creations

When I started making assets, I was a freelance graphic designer. I would enter contests and take commissions online. My early work included logo design and game asset designs from a multitude of games.

Later on, as I started to gain more experience and develop more skills I started join game designers and create assets for them.

Tucker's Temple is a UCSC Senior Capstone Project that I worked on in 2016-2017. I was mainly in charge of developing UI and polishing up the backgrounds to bring in the game's visual aesthetic together. Here are some samples of the UI that I have made including a video trailer that I put together using After Effects and the Logo for the game.

You can find more at

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